This post continues with my discovery of
the various types of alternative input options available within the Mac and
Windows Operating Systems. Mouse
emulators enable students with physical disabilities to use the most reliable
controllable movements to direct the mouse pointer. These features are important so that students
with disabilities can be engaged in the lessons and feel as if they are a part
of the classroom environment. The
following chart describes the different mid-tech to high-tech mouse alternatives
available:
Mouse
Alternatives
|
Types
|
Student
Characteristics
|
Trackballs
|
Mini trackballs
Standard trackballs
Large trackballs
Adapted trackballs
|
Have good fine motor control but a
limited range of motion.
Have a greater range of motion
Have moderate fine motor skills
Have moderate gross motor skills
Are young
Have poor fine motor skills
Operate the trackball with feet
Have poor fine motor skills
Need to rest wrist on keyguard
|
Joysticks
|
Software that converts game joystick
input to mouse control
Adapted joysticks
|
Can control a standard game joystick
Need to use switches to click
Need a keyguard
Need to operate the joystick with a
body part other than a hand
|
Touch screens
|
Integrated touch screens
Add-on touch screens
|
Are young
Need to learn cause and effect
Need a direct, intuitive interface
|
Head-pointing systems
|
Headset and reflective dot
|
Cannot use hands or head
Can see and follow the movement of the
mouse pointer
Have excellent head control
|
Eye-gaze systems
|
Camera(s) on monitor and eyeglasses or
googles
|
Cannot use hands or head
Can control eye movements
|

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