Thursday, July 10, 2014

Addressing Automaticity and Math Fact Fluency

"Educational Applications that can be used to address automaticity/math fact fluencey"

FASTT Math (Fluency and Automaticity through Systematic Teaching with Technology)
a math intervention program that helps students acquire math fact fluency.  The program assesses students' command of basic facts by measuring response time and then generates customized activities based on the results.  Students progress through the customized series of activities to strengthen memorization of facts and eliminate the need to rely on counting strategies to solve problems.  Teachers can monitor students' progress.

Timez Attack
this program focuses solely on multiplication facts, teaching the 2 to 12 times tables.  It engages students in a high-tech video game environment featuring high-tech video game environment featuring high-quality graphics. 

The ArithmAttack
these can be played online or downloaded free to your computer and played off-line with Microsoft Internet Explorer.  Students can practice basic addition, subtraction, multiplication, and division facts.  It can be customized so that students can practice in their particular areas of need.

Arcademic Skill Builder
maths games that are designed to help develop automaticity in addition, subtraction, multiplication, division, integers, fractions, and ratios.  There are multiplayer and single-user games; all are played online and feature customizable features.  A limited number of keys are required to control the games so they easily could become accessible to students who are unable to use the standard keyboard or mouse. 

Resource:
Dell, A., Newton, D., & Petroff, J. (2012). Computersand Internet to Teach Math. Assistive Technology in the Classroom (). Upper Saddle River: Pearson Education, Inc.. (Original work published 2008)

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